スト6 JP 端のスタンコンボ ネモさんので充分だと思うけど 「大玉→弱棘」 の部分を 「中玉→6大K空振り→弱棘」 にするとダメージが50だけ上がるよって話です OD設置→中グル→大足空振り→OD設置→大パン→中玉→6大K空振り→弱棘→弱棘→SA3(H6240 G5640) twitter.com/GOOD_NEMO/stat… pic.twitter.com/6rMGlI9IKa
2023-06-27 14:56:49▼端のスタンコンボ OD設置→中グル→大足空振り→OD設置→大パン→大玉→弱棘→弱棘→SA3(H6190 G5390) 難易度とゲージ的にもこれが安定っぽい🤣 pic.twitter.com/SOoideMOMQ
2023-06-26 20:28:09JP's fuzzy overhead/f shiki setup that has been spread around has a big gap when he does the teleport. Microwalking forward will switch sides making his jHK whiff. Also added other solutions. #SF6_Anti_JP pic.twitter.com/f8v2HqrJff
2023-06-27 14:58:41@GOOD_NEMO 自分がやってるのは OD中強設置→2弱P→中波動P→前ステ→前ステ→J中K→強P→OD玉→下下P→弱波動P→SA3ですかね。動画のレシピとほぼ同じかもしれませんがダメージは5730でます。
2023-06-27 20:27:38Updated the damage up a bit. Utilizing the 2 moves hitting on the same frame mechanic here and going over 4000 dmg. #SF6_JP pic.twitter.com/rpfZZ9RIOH twitter.com/ShowYouCanSYC/…
2023-06-27 21:33:1322K > SA2 route vs. D-Impact when in burnout. Probably the best damage I gotten so far. #SF6_JP pic.twitter.com/xZfvwsyzrw
2023-06-27 14:14:03Dejo un setup con JP y unas explicaciones de las situaciones que puede cubrir 🙃 pic.twitter.com/pJWbAUc1So
2023-06-28 16:29:29神木さんからの宿題の端インパクトパニカン 2中P消費を前ステにすると端付近位置でも可能 pic.twitter.com/LgftnzXuLm
2023-06-28 18:17:06#PS5Share, #StreetFighter6 #SF6_JP 中央PCインパクトからの上下択(割り込まれます)通れば投げ圏内 pic.twitter.com/u7tKQMubCS
2023-06-29 00:10:33#PS5Share, #StreetFighter6 #SF6_JP こんなんできたら最高シミー pic.twitter.com/bo9iF6Hre7
2023-06-29 00:15:27#PS5Share, #StreetFighter6 JP対策 投げの後、JP側の弾、設置にその場受け身ラッシュで勝てます。棘は勝手にパリィになる。どのキャラもリターンの差があれどお仕置きはできるからひとつひとつぼのボリ行動を潰して行きましょう。 pic.twitter.com/T93yYVKkpB
2023-06-29 09:13:32#PS5Share, #StreetFighter6 #SF6_JP 中央最大確反SA1(当社比) pic.twitter.com/fWv7PnT87K
2023-06-30 00:14:28#PS5Share, #StreetFighter6 #SF6_JP 好きなSA2コンボ pic.twitter.com/H8Jg0lLmiQ
2023-06-30 00:21:45#PS5Share, #StreetFighter6 うぉぉぉぉ!全部練ガだけどむずい!😨ただ詐欺飛びからだと10フレしか有利ないから大Kは連続ガードにならない pic.twitter.com/6Ez2vJx7GP
2023-06-30 14:06:17#PS5Share, #StreetFighter6 相手がSA2ガードしてくれたらほぼ確定で割れる。連ガ!つえー! pic.twitter.com/RBhEJKgFNY
2023-06-30 14:26:44#PS5Share, #StreetFighter6 #SF6_JP SA2入れ替えゲージ削り pic.twitter.com/venk9m3XSy
2023-06-30 23:22:34Update on the side switch route and adding the max damage one found by @/AngryJPG. The 2nd one is an extension of the 1st but requires a delay cancel 22LP to help with getting the right height for 236MP. #SF6_JP pic.twitter.com/49g8dKnB0L twitter.com/ShowYouCanSYC/…
2023-06-30 23:50:31#PS5Share, #StreetFighter6 #SF6_JP SA2入れ替えダメ優先 もうちょいいいのありそう pic.twitter.com/NlAuizuw0y
2023-07-01 00:44:45#PS5Share, #StreetFighter6 七色のボッタク行動すぎる😨JPに設置されてたら比較的安牌なのがパリィ押しっぱ。割りきるなら気合いの前ジャンプ入れっぱもあり。ガードが一番ない。とりあえずパリィは投げられるけど読みあいまで持っていける。抗いは大事。 pic.twitter.com/7AT4nsj87i
2023-07-01 10:51:25スタンコンボ OD設置→中グル→大足空振り→OD設置→大パン→中玉→6大K空振り→弱棘→弱棘→SA3(H6240) pic.twitter.com/h18sjwBWty
2023-07-02 07:07:36エリアル立ち強PからのF式、火力下がるけど自分なりに安定する5F詐欺ルート #SF6_JP pic.twitter.com/tEm5EdREaD
2023-07-02 11:33:57#PS5Share, #StreetFighter6 SF6_JP SA2入れ替えこっちのが効率的か pic.twitter.com/evN7hLVwyM
2023-07-02 21:14:48#PS5Share, #StreetFighter6 #SF6_JP sako戦でみたOD当て身sonicfoxコンまじかっこいい pic.twitter.com/1n3S9JugxM
2023-07-02 22:04:47Thankfully, JP can make jamie players use their brain with this pic.twitter.com/vl7Wo1YFoL twitter.com/broskiFGC/stat…
2023-07-03 19:19:21dont ever want to hear jamie players talk about how honest his neutral is when drive rush 5HP exists its legit up there with deejay for evil reaction tests, his DR isnt warpspeed but he can press that thing the instant it starts and still be flailing his arms when he reaches you
2023-07-03 17:13:18Saw Kakeru do the midscreen D-Impact route that the game shows you that costed him the match. The route doesn't work on the big body chars (Zangief, Honda, Marisa, Blanka). You can get it to hit them if you delay by 1 frame after the 214HP at any point. #SF6_JP pic.twitter.com/nW0kx30AkU
2023-07-03 19:37:53Upped this to 6320/6570(CA). Using 236[K] as a frame kill is pretty cool. #SF6_JP pic.twitter.com/huTPaF7dcb twitter.com/ShowYouCanSYC/…
2023-07-03 21:02:01Special thanks to @NoMoreMrIceGuy_ & @BESAME_GEN for pushing JP's stun combo damage. Here's my push to 6300/6550(CA) damage. #SF6_JP pic.twitter.com/BqPMRF96vd
2023-06-06 01:34:15managed to pin this damn thing down, for whatever reason a 15f delayed DI after stand jab goes straight through his grab, i think its because some characters suddenly accelerate forwards and that screws up the grab detection unironically this should get patched pic.twitter.com/q7oB3I0fQe
2023-07-04 04:55:52Exploring JP portal mix ups inspired by @PunkDaGod setups. Lethal mix and pressure that can be expanded on for sure. #SF6 #SF6_JP pic.twitter.com/qfxOkam13v
2023-07-04 08:58:04#PS5Share, #StreetFighter6 多分後ろ投げ安牌だけど一応。立大Kガードされててもターゲット出しきりで+8。中下で崩れてたらコンボ。相手のライフとかで変えていけるといいかもー pic.twitter.com/e3sKko287O
2023-07-04 09:52:00#PS5Share, #StreetFighter6 みんな穿つの持続当てこっち有利って知らないから穿つ→穿つめっちゃ当たる。穿つの後は前ステが対策なんだろうけど持続ガードしたかも?って思ったら無理に動かないといいかも。ただ結構ムズい。職人の棘 pic.twitter.com/Rn3rt9ey2G
2023-07-04 11:01:31世界で一番高いと思います。 #SF6_JP #StreetFighter6 pic.twitter.com/qqJDY9k2kW
2023-07-04 12:12:25#PS5Share, #StreetFighter6 #SF6_JP こっちのOD当て身のがラッシュ補正ない分効率的なり pic.twitter.com/gDdfeB0CfF
2023-07-04 23:00:30recorded this a few days ago and then couldnt post it cause twitter was completely broken, but i found a new optimal(?) fullscreen ex spike xx level 2 route does 200 more than the previous routes pic.twitter.com/Ng5noQYkkZ
2023-07-05 05:48:14#PS5Share, #StreetFighter6 #SF6_JP 遠め対空 pic.twitter.com/JrrCtrgEZq
2023-07-06 00:14:45ded pic.twitter.com/qC5EN1QvKC twitter.com/SaltmineTV/sta…
2023-07-09 05:12:12Our #StreetFighter6 King of the Saltmine @Lord__Venom defends the Salt-Crown again with 5:2 over @ShadyImpostor and will reign for another week. Thanks for the commentary today @PhonTheLegend & @UILazarus See you tomorrow with the fifth #SF6 #SML EMEA Tournament of Season I pic.twitter.com/EmBoGdthFB
2023-07-09 04:26:33Thanks to a certain🍌, the side switch route gets an extra 20 more damage knowing now that you can juggle still after a meaty 236MK. #SF6_JP pic.twitter.com/MaowDi697x twitter.com/ShowYouCanSYC/…
2023-07-09 21:49:40Didn't think about this until now. JP can combo after his overhead(6MK) and get +4 at best. The key number is +22 on oki. #SF6_JP pic.twitter.com/pi6U0xGWJq
2023-07-09 21:54:49Comparing the damage of the old and new stun combo route. #SF6_JP pic.twitter.com/oHopjGTLLV
2023-07-09 22:26:51すごいいいの出来たので忘れないようにメモ JP楽しい #PS5Share, #StreetFighter6 # SF6_JP pic.twitter.com/2UwKn8BpTk
2023-07-10 01:43:18Reminding myself that walking forward is the best way to gain drive back. #SF6_JP pic.twitter.com/NMPfophupk twitter.com/ShowYouCanSYC/…
2023-07-10 13:12:49Against Marisa's SA2, crouch blocking the 1st hit allows you to go under her following attack if you stay crouching. Doesn't work with stand blocking/parry but you can neutral jump to avoid it either way. #SF6_Anti_Marisa pic.twitter.com/nX6iRJ7mPR
2023-07-10 15:19:56