The Sora color mod for Ky had me wanting to do this one short combo video on Twitter. SO HERE IT IS! #GGST_KY pic.twitter.com/AL4IADaiLQ
2021-06-21 13:51:09Learn the POWER of DEFENSE with Faultless Defense! youtu.be/6UAWL26cq9c youtu.be/6UAWL26cq9c youtu.be/6UAWL26cq9c #GGST #GuiltyGearStrive #GuiltyGear pic.twitter.com/wYI15jPlUi
2021-06-22 00:00:01HOW GOOD IS #GGST DASH BLOCK? Not exactly UNI levels (can't dash block meaties lol) but you can certainly dash block anything with more than a 1-2f gap it seems. (plz use the dash macro, it's OP I promise) pic.twitter.com/EPXquW7nUr
2021-06-22 00:22:05実戦でよくやるミス→成功例。 裏回りコンボやる場合は66RCやっちゃダメ!! #PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/mNszPbedxE
2021-06-22 00:31:31今度から投げコンこっちにしよ。 #PS4share store.playstation.com/#!/ja-jp/tid=C… pic.twitter.com/j49CFzOuT7
2021-06-22 00:43:24Not tested much but seems like you can make Leo's FLASH KICK throw invul, by adding backdash to the input. Not sure if the works for DRAGON PUNCHES as they are different to FLASH KICKS. But in theory i dont see why it would work the same..... even tho there different. pic.twitter.com/UXDqI7QO7k
2021-06-22 01:28:02This is probably 1 out of 10 times that I actually back dash the throw in this set. I felt so good though lol pic.twitter.com/oIm38EctwL
2021-06-22 01:35:54I'll probably stream later but until then here's a set I played with @OrochiFame96 the other day. Ky is coming along smoothly enough I'd say youtube.com/watch?v=i6W2dk…
2021-06-22 01:36:03Practical punishes vs Ky's reversal HS Vapor Thrust without the obvious Oppose. BTL times the meaty Drill #GGST_ZA pic.twitter.com/lsCaWjBRUc
2021-06-22 01:48:16Potemkin Buster in Guilty Gear Strive is one of the most satisfying grabs in a fighting game. It's so good I had to make a video about it. pic.twitter.com/zAP8aV1iRu
2021-06-22 01:49:47『2分とちょっとで分かるレオ・ホワイトファング起き攻め集』 ストライヴからレオ使い始めました!って人向けに自分が普段よく使ってる起き攻め+αをまとめた動画作ってみました 駆け足なので一時停止推奨 尺の都合で入れられなかったのもあります #GGST #GGST_LE pic.twitter.com/2nNSSNXO3Y
2021-06-22 02:14:16Some optimal coast-to-coast combos from oki (50 tension required) The 2nd route is harder than it looks #GGST #GGST_MI pic.twitter.com/rJmaIYNhoS
2021-06-22 02:19:04ファウスト バルチ@vultee_さんを参考に 投げから無理矢理爆弾中下段コンボ #GGST #GGST_FA faust bomb oki combos store.playstation.com/#!/ja-jp/tid=C… pic.twitter.com/P37lDsODyw
2021-06-22 02:56:14Played an extremely good FT10 set with @Lost_Relic last night! His Anji is extremely good and scary, we had very sweaty matches 😅. I learned a ton about Anji and things I wanna evolve further as May that I will soon implement. youtube.com/watch?v=xrLd9S…
2021-06-22 03:00:36yo, fuck your whale. store.playstation.com/#!/tid=CUSA192… pic.twitter.com/de8ezNFr33
2021-06-22 03:30:35Chipp 4-way mixup after throw using BRC slow. Requires precision input for earliest backdash BRC cancel to remain close for all options. If too slow, 6K won't hit crouch, or jump frames, and can be DP'ed. Boosting @rottomen's original idea! #GGST_CH #GuiltyGearStrive @HiFightTH pic.twitter.com/EUAsVDU3jB
2021-06-22 05:02:11You can't make this sh*t up. pic.twitter.com/hGUKGVMHFJ
2021-06-22 05:37:44Anti-Ram variant of BRC after throw. Besides the BRC usually freezing the opponent (adding to their mental stack) it's also safe from her fastest super! You can also air-throw a jump attempt. #GGST_CH #GuiltyGearStrive @HiFightTH pic.twitter.com/vIppH160fL
2021-06-22 06:00:00If they are high enough you can combo without CH to Bombah loop. #GGST_AX pic.twitter.com/aV4mNPxlT6
2021-06-22 07:12:27Another frame kill into throw #GGST_CH pic.twitter.com/M7Qd04B2UQ
2021-06-22 07:53:52#GGST_GI Double fuzzy into cross up (confirmable with 214S),there is a gap before jS tho pic.twitter.com/E1hPkugJRl
2021-06-22 07:58:50昇竜コマンド経由しても移動ぶっきら出せる件 これで3種類の方法が発見されたことになる 誰だよ移動ぶっきらがないって言った奴は出てこいよ! ぶっ○○してやるよ! ○に入るのはぶっきらです 難易度がオワコン #ソル攻略 #GGST_SO pic.twitter.com/4TXvIlZTqH
2021-06-22 08:04:41Zato=1 concept: Using clap instead of negative edge/frog loops to optimize corner combo routes. A thread. #GGST #GGST_ZA Clap allows Zato to sneak in the damaging 6H in corner combos. This is meterless. BTL helps recover a bit of Eddie gauge before the wall break. (1/6) pic.twitter.com/AgyMjZJvXS
2021-06-22 08:25:12Someone smarter than me help me figure out why this works #ggst_na pic.twitter.com/NoqTo2wMKh
2021-06-22 09:28:23I wish I was in this state of flow more often pic.twitter.com/rWaeR1v89r
2021-06-22 11:26:44Nagoriyuki twitch.tv/videos/1061314… pic.twitter.com/oLC16QbUFG
2021-06-22 11:58:40#PS5Share, #GUILTYGEARSTRIVE ボブ このキャラ楽しすぎるんだが pic.twitter.com/PaniwZ99fd
2021-06-22 11:59:08#GGST #GGST_RA 6P is Upper Body Invulnerable 🙃 pic.twitter.com/MQfVfvjOtk
2021-06-22 12:00:39#PS5Share, #GUILTYGEARSTRIVE カイはドリルガード後全ての派生にHSショウリュウ確定します。ドリルノーマルヒット後もHSショウリュウ確定です pic.twitter.com/c3FXfdRbrN
2021-06-22 12:06:29#GGST Never EVER let Nagoriyuki players get away with this. Pretty much everyone can just run up and punish him, even Nagoriyuki himself. The only people who have trouble with this from my limited character combo knowledge is Leo, Pot, and I-No. pic.twitter.com/GJi46RqiTG
2021-06-22 12:28:06Just a nagoriyuki reminder: don't get caught up in long animations while you are in blood rage lol pic.twitter.com/JbZFHjjf6F
2021-06-22 12:39:06Leo's 6P is the answer to Sol pressure holy shit. Can even interrupt C.S/F.S -->HS if youre on point. Low recovery! pic.twitter.com/XmZayyPixZ
2021-06-22 12:57:16I screamed near the end of this #GGST pic.twitter.com/Ycj1u2ldXE
2021-06-22 13:51:15Interesting property of Flick: If you are holding down the button and a fireball connects with you during the startup (or during a window during startup, can't quite tell), you will automatically flick. Not the most important tech, but good to know! #GGST_PO pic.twitter.com/80DQ2kCWPr
2021-06-22 13:59:10全部連ガ block string #PS4share store.playstation.com/#!/ja-jp/tid=C… pic.twitter.com/kr1s0Y1lWw
2021-06-22 14:06:35WE'RE PLAYING STRIVE FOOTSIES FOR DAYS! pic.twitter.com/PmpDityY1u
2021-06-22 14:22:18I'm nasty #GGST_LE store.playstation.com/#!/tid=CUSA192… pic.twitter.com/PS9pJEgaZr
2021-06-22 14:27:13More BRC tricks from Chipps Back Dash. With Dash Button you can quick cancel. 4DASH, DASH~BRC. jP for overhead or 2K for low. Dash in after. Last option hits behind and the BRC time slow allows a follow-up. If back dash goes too far, can be blocked. #GGST_CH @HiFightTH pic.twitter.com/jdunN5xW6s
2021-06-22 14:39:10