ひろと @vswiki_gb リンク限定
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Island | UltimaWielder @ArtemaSeeker

The Sora color mod for Ky had me wanting to do this one short combo video on Twitter. SO HERE IT IS! #GGST_KY pic.twitter.com/AL4IADaiLQ

2021-06-21 13:51:09
Rikir@CrossoverArc2024 @Al_Rikir

HOW GOOD IS #GGST DASH BLOCK? Not exactly UNI levels (can't dash block meaties lol) but you can certainly dash block anything with more than a 1-2f gap it seems. (plz use the dash macro, it's OP I promise) pic.twitter.com/EPXquW7nUr

2021-06-22 00:22:05
ろず @roz_ky_GG

実戦でよくやるミス→成功例。 裏回りコンボやる場合は66RCやっちゃダメ!! #PS5Share, #GUILTYGEARSTRIVE #GGST_KY pic.twitter.com/mNszPbedxE

2021-06-22 00:31:31
C4 @IamC4IQ

Not tested much but seems like you can make Leo's FLASH KICK throw invul, by adding backdash to the input. Not sure if the works for DRAGON PUNCHES as they are different to FLASH KICKS. But in theory i dont see why it would work the same..... even tho there different. pic.twitter.com/UXDqI7QO7k

2021-06-22 01:28:02
HiFight(ハイファイト) @HiFightTH

This is probably 1 out of 10 times that I actually back dash the throw in this set. I felt so good though lol pic.twitter.com/oIm38EctwL

2021-06-22 01:35:54
𝒜𝓁𝓁𝒾𝑒 (アリー) @AllieeVee

I'll probably stream later but until then here's a set I played with @OrochiFame96 the other day. Ky is coming along smoothly enough I'd say youtube.com/watch?v=i6W2dk…

2021-06-22 01:36:03
拡大
Whateverdude151 @whateverdude151

Practical punishes vs Ky's reversal HS Vapor Thrust without the obvious Oppose. BTL times the meaty Drill #GGST_ZA pic.twitter.com/lsCaWjBRUc

2021-06-22 01:48:16
Frankentank @Frankentank9

Potemkin Buster in Guilty Gear Strive is one of the most satisfying grabs in a fighting game. It's so good I had to make a video about it. pic.twitter.com/zAP8aV1iRu

2021-06-22 01:49:47
すくらっぷ@作曲依頼Skebのみ開設中 @Thermidor07

『2分とちょっとで分かるレオ・ホワイトファング起き攻め集』 ストライヴからレオ使い始めました!って人向けに自分が普段よく使ってる起き攻め+αをまとめた動画作ってみました 駆け足なので一時停止推奨 尺の都合で入れられなかったのもあります #GGST #GGST_LE pic.twitter.com/2nNSSNXO3Y

2021-06-22 02:14:16
men good @Leonomality

Some optimal coast-to-coast combos from oki (50 tension required) The 2nd route is harder than it looks #GGST #GGST_MI pic.twitter.com/rJmaIYNhoS

2021-06-22 02:19:04
だに@ @funky_lemon77

アドリブから決めれてうれし〇んしかけた #GGST_AN pic.twitter.com/rTb0qtYOrS

2021-06-22 02:22:21
FLY | TempestNYC @Tempest_NYC

Played an extremely good FT10 set with @Lost_Relic last night! His Anji is extremely good and scary, we had very sweaty matches 😅. I learned a ton about Anji and things I wanna evolve further as May that I will soon implement. youtube.com/watch?v=xrLd9S…

2021-06-22 03:00:36
拡大
tragic @fightelement

Chipp 4-way mixup after throw using BRC slow. Requires precision input for earliest backdash BRC cancel to remain close for all options. If too slow, 6K won't hit crouch, or jump frames, and can be DP'ed. Boosting @rottomen's original idea! #GGST_CH #GuiltyGearStrive @HiFightTH pic.twitter.com/EUAsVDU3jB

2021-06-22 05:02:11
tragic @fightelement

Anti-Ram variant of BRC after throw. Besides the BRC usually freezing the opponent (adding to their mental stack) it's also safe from her fastest super! You can also air-throw a jump attempt. #GGST_CH #GuiltyGearStrive @HiFightTH pic.twitter.com/vIppH160fL

2021-06-22 06:00:00
Adeel @FaisalDante

If they are high enough you can combo without CH to Bombah loop. #GGST_AX pic.twitter.com/aV4mNPxlT6

2021-06-22 07:12:27
NieR_Kazuto @Scarlet_Photon

#GGST_GI Double fuzzy into cross up (confirmable with 214S),there is a gap before jS tho pic.twitter.com/E1hPkugJRl

2021-06-22 07:58:50
クラスト|Qrust @kakugamer_

昇竜コマンド経由しても移動ぶっきら出せる件 これで3種類の方法が発見されたことになる 誰だよ移動ぶっきらがないって言った奴は出てこいよ! ぶっ○○してやるよ! ○に入るのはぶっきらです 難易度がオワコン #ソル攻略 #GGST_SO pic.twitter.com/4TXvIlZTqH

2021-06-22 08:04:41
Silent Shadow @NBSilentShadow

Zato=1 concept: Using clap instead of negative edge/frog loops to optimize corner combo routes. A thread. #GGST #GGST_ZA Clap allows Zato to sneak in the damaging 6H in corner combos. This is meterless. BTL helps recover a bit of Eddie gauge before the wall break. (1/6) pic.twitter.com/AgyMjZJvXS

2021-06-22 08:25:12
AMTRS|RF @rfrfrf555

#PS5Share, #GUILTYGEARSTRIVE カイはドリルガード後全ての派生にHSショウリュウ確定します。ドリルノーマルヒット後もHSショウリュウ確定です pic.twitter.com/c3FXfdRbrN

2021-06-22 12:06:29
Vermillion @Ver1Mil

#GGST Never EVER let Nagoriyuki players get away with this. Pretty much everyone can just run up and punish him, even Nagoriyuki himself. The only people who have trouble with this from my limited character combo knowledge is Leo, Pot, and I-No. pic.twitter.com/GJi46RqiTG

2021-06-22 12:28:06
Rooflemonger 🦍🦧🐵 @Rooflemonger

Just a nagoriyuki reminder: don't get caught up in long animations while you are in blood rage lol pic.twitter.com/JbZFHjjf6F

2021-06-22 12:39:06
SonicFox @SonicFox

Leo's 6P is the answer to Sol pressure holy shit. Can even interrupt C.S/F.S -->HS if youre on point. Low recovery! pic.twitter.com/XmZayyPixZ

2021-06-22 12:57:16
ひみ @kibihimi

メイ使ってる時に一番脳汁出る瞬間 pic.twitter.com/7SV20SqawI

2021-06-22 13:01:37
Frankentank @Frankentank9

Interesting property of Flick: If you are holding down the button and a fireball connects with you during the startup (or during a window during startup, can't quite tell), you will automatically flick. Not the most important tech, but good to know! #GGST_PO pic.twitter.com/80DQ2kCWPr

2021-06-22 13:59:10
にーやん @NEWYAMA

確定っぽく見えるだけで確定ではない、はず。

2021-06-22 14:11:32
tragic @fightelement

More BRC tricks from Chipps Back Dash. With Dash Button you can quick cancel. 4DASH, DASH~BRC. jP for overhead or 2K for low. Dash in after. Last option hits behind and the BRC time slow allows a follow-up. If back dash goes too far, can be blocked. #GGST_CH @HiFightTH pic.twitter.com/jdunN5xW6s

2021-06-22 14:39:10