エフェクト資料集
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Hiroshi Kanazawa @8x642

ブレンダーで作ったセルルックな爆発エフェクト いつも行き当たりばったりでなんか作ってます… #blender #b3d pic.twitter.com/LICrPM1sBH

2022-07-01 19:56:06
80 LEVEL @80Level

Have a look at this awesome stylized attack effect made by VFX Artist DDDDDD in Unreal Engine. More works: 80.lv/articles/an-aw… #unrealengine #vfx #realtimevfx #gamedev #indiedev #3dart pic.twitter.com/7VBvvorYMC

2022-06-29 19:30:00
IraEfre @IraEfre

I just keep learning to improve my drawing. The RTFX Animation course helps me with this) #2DFX #2danimation #VFX pic.twitter.com/bRrD2FHwEG

2022-05-20 23:04:25
Quentin Cordonnier @quentincordonn1

Here is a compilation of some clouds and explosions 2D FX I did in the previous couple of years. Part II will be about liquids music by Pr Strange : soundcloud.com/rofessrtrange #2dfx #vfx #clouds #explosions #demoreel #showreel pic.twitter.com/glLSmR0zkH

2022-02-23 01:38:06
SpaceX @SpaceX

Raptor 2 generates more than 230 tons of thrust at sea level, up from Raptor 1’s 185 tons pic.twitter.com/o1Rqjwx6Ql

2022-02-11 11:38:49
Nikolaos Finizio @NikolaosFinizio

2D FX Dustwaves - I have a lot of generic 2D FX like these that I animated years ago and wanted to collect them in a free-to-download archive with CC license (free to use for personal/not-commercial projects) Would you be interested in something like that? pic.twitter.com/evk3uTt8mH

2022-02-06 22:31:28
プッティ @PuttiMW

手描きっぽい炎の作り方を動画にしました🔥 形状や範囲などを自由にコントロール出来ます🔥🔥 レッツ炎上🔥🔥🔥 ※テンポが早いので一時停止しながら見てください🙇‍♀️ #aftereffects pic.twitter.com/HZOSCsQ6Tg

2022-01-18 19:57:05
U R B A N | Explosions Guy @BradeskoUrban

here is the "final" render. check out the tutorial in the description below. ONEEE PUUUUNCCCCCHHHH! pic.twitter.com/5Z3BCPcN3R

2021-11-17 23:27:42
Quentin Cordonnier @quentincordonn1

Third 2D FX tutorial : Splash Loop quentincordonnier.gumroad.com For those who purchase my tutorials, remember to send me your animations for review, don't be shy ! #2dfx #2danimation #toonboomharmony #VFX pic.twitter.com/jCoudQoogT

2021-11-06 05:16:16
Tony Unser @TonyUnser

Had a blast on Northstar! Would love to collaborate on more of these type of projects💫 pic.twitter.com/8oiFtEFIpQ

2021-10-24 14:30:52
PlayStation @PlayStation

VFX wizardry helps make Returnal a sight to behold. @Housemarque explains how their tentacle tech, volumetric fog and more came to be: play.st/3AiODZV pic.twitter.com/q7aCmmj99e

2021-09-16 22:01:20
Andras Ketzer @FluidNinjaLIVE

Rivers, lakes, whirlpools: ninja goes world scale --- get UseCase Pack 6 at Discord! -- Tutorial: youtu.be/7NvRJSDbDMs #FluidNinja #UE4 #gamedev #realtimeVFX #VFX pic.twitter.com/kQ1R9hsvU1

2021-09-14 18:18:10
randomsakuga @randomsakuga

Key Animation: Hiroyuki Ookaji (大梶 博之) Anime: Fire Force (炎炎ノ消防隊) (2019) sakugabooru.com/post/show/1251… pic.twitter.com/niLlxH08Gd

2021-07-29 07:00:00
Brian Kahn @blkahn

The Gulf of Mexico is literally on fire because a pipeline ruptured pic.twitter.com/J4ur5MNyt1

2021-07-03 06:29:35
Quentin Cordonnier @quentincordonn1

Some of you may know I recently decided to step out a bit from the industry , just for a moment, to animate with the only target of having fun, without pressure, deadlines, quotas, etc. So here is my last personal animation. Just for fun. #2dfx #vfx #river pic.twitter.com/OmaSTlwvnM

2021-06-29 22:35:36
Aurelien Ressencourt @RessencourtA

Raw #2dfx separate layerz of one shot i’ve animated and the result after compositing. @unit_image for “BREATHE” | Official Launch Video - @legendsofruneterra #2danimation #fx2d #riotgames #legendsofruneterra #unitimage #2dfx Instagram: instagram.com/aurelien_resse… pic.twitter.com/qCW1XwkIEA

2021-05-31 22:47:04
Aurelien Ressencourt @RessencourtA

Here a comparison between the raw #2dfx i’ve animated and the result after compositing. @unit_image for “BREATHE” | Official Launch Video - Legends of Runeterra #legendsofruneterra #unitimage #2dfx #2danimation #riotgames #2d Instagram: lnkd.in/eaUFpG5 pic.twitter.com/7DwWrXVwyx

2021-05-24 17:44:04
Quentin Cordonnier @quentincordonn1

Animation from the VFX course I am preparing. Unfortunatly I can't tell you when I will release the online course yet, I want to take my time on that. But no worries it is going well ! #2dfx #vfx pic.twitter.com/vmgB3OkNfN

2021-04-11 18:22:55
JangaFX Software @JangaFX

A simulation that shows off our new light scattering occlusion research. Simulation/render made directly in EmberGen by "Lucas" in our discord server. 1080TI: Sim: ~200ms, render: ~1600ms 3090: Sim: ~13.5ms, render: ~200ms #realtimeVFX pic.twitter.com/plC9HqRb7a

2021-04-07 20:35:00
Wataru Ikeda @WataruVFX

3月20日のCG WORLD Master Class Online Vol.3では動画の作例をブレイクダウンしながらウンチクやTipsなどがお話できるかと思います。(NPRに焦点を当てたものにはなりません) ※作品は昨年作ったものに少し手を加えたものです。 #UE4 #Niagara cgworld.jp/special/master… pic.twitter.com/lSQmB2jiG0

2021-02-12 20:24:00
Quentin Cordonnier @quentincordonn1

And here is the final look of that same shot. Shout out to @mxdelalande for the amazing paint over that makes the FX merging perfectly with the environnement ! Cinematic trailer of Legends of Runeterra in collaboration with Riot games #legendofruneterra #2dfx #vfx pic.twitter.com/bsOnTXWG8J

2021-02-05 00:02:56
Quentin Cordonnier @quentincordonn1

Here is a shot I animated on #toonboomharmony for the cinematic trailer for Legend of Runeterra , in collaboration with Riot games #2dfx #vfx #2danimation pic.twitter.com/6cr5XCIwiP

2021-02-04 23:55:16
Quentin Cordonnier @quentincordonn1

Here is a shot I animated for Klaus, a bit overanimated, slightly too viscous, but had a tone of fun making it. Animated on Toonboom Harmony #2dfx #2danimation #vfx #Klaus #water pic.twitter.com/iNcup2pbyh

2021-02-01 03:08:26
Kiwamu🔥 @kiwamissimo

こちら炎刀の振り回し、赤い火花は動きの軌跡を表現することが出来るので好きです🔥 pic.twitter.com/MzBwWTGZqO

2021-01-31 11:23:32
Quentin Cordonnier @quentincordonn1

Here is the final look of the meteor FX shot I posted few days ago. Cinematic trailer of Legend of Runeterra , in collaboration with Riot games #2dfx #2danimation #VFX #legendofruneterra pic.twitter.com/CHglm0Ja99

2021-01-30 01:36:56
Quentin Cordonnier @quentincordonn1

Here is a meteor crash I animated on #tvpaint for the cinematic trailer of Legend of Runeterra, in collaboration with Riot games. This is the kind of shot that I enjoy the most animating. #2dfx #2danimation #VFX pic.twitter.com/B6lyEej3fm

2021-01-26 01:29:19
JangaFX Software @JangaFX

🔊EmberGen 0.7.5 is coming this quarter. Pretty much everything you've been asking for should be here in some form! pic.twitter.com/mDyrg6Ifa6

2021-01-04 12:38:28
inuro @inuro

これは凄い。Web時代の縦スクロール前提なコンテンツとして現時点での完成形に近いんじゃないだろうか。 / “How a Massive Bomb Came Together in Beirut’s Port - The New York Times” htn.to/j7cMw4GV7x

2020-09-12 02:52:10
Asher Zhu @Vuthric

this technique to render realistic smoke / cloud super FAST is not as well known as I thought so here we go (a thread) #UE4 #gamedev #techart #vfx #realtimevfx pic.twitter.com/odtYUNHRSM

2020-07-25 07:54:35
JangaFX Software @JangaFX

An excellent demonstration of what #EmberGen is capable of for film usage. ~1 second per frame, but that's a lot of particle trails and a high voxel resolution! pic.twitter.com/6DlUcaE9NH

2020-07-04 02:19:16
JangaFX Software @JangaFX

All GPU particles, no voxels here! Simulated in #realtime with #EmberGen. GPU particles will be added to our public build next week! pic.twitter.com/v7ahBbuFpt

2020-07-03 01:02:29
Wataru Ikeda @WataruVFX

❄️The Last of Us Part II Art Blast!🔥 私もエフェクト作品の一部ですが載せました。 artstation.com/artwork/oAOVYJ チームの多数のアーティストが @ArtStationHQ に載せていますので、ぜひ見に行ってほしいです! #ArtStationArtBlast #TheLastofUsPartII #Naughty_Dog #realtimeVFX #ラスアス2

2020-06-30 08:51:11
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まとめたひと
アペ 🐾 @apepe

フリーランスのUIデザイナーです。 ツイートは私個人の見解です。